
Chicago, USA

Kyoto, Japan

Sepul, Korea

Osaka, Japan

Me & Moca
Experience
Product Design Lead • Mar 2024 - Current
I led the UX discovery and redesign of Stage TEN’s live studio dashboard, improving workflows for show scheduling, live show operations, asset management, and chat. I built the company’s first Tailwind-based design system with tokens, responsive components, and developer-ready specs—securing adoption across product, marketing, and engineering. I also redesigned the live viewer experience and player UI across web and mobile, integrating it with merchant storefronts for seamless in-store live streaming, while defining and shipping foundational creator flows like onboarding, account setup, and analytics.
Product Designer • May 2022 - Feb 2024
I joined Stage TEN as the company’s early designer, shaping the early merchant experience for a live commerce platform. I designed Stage TEN’s Shop Mini integration on the Shop App (iOS and Android), which was later featured on the Shop Mini site and adopted by hundreds of merchants. I created early design patterns and mobile UI kits that evolved into the company-wide design system, introduced team design rituals and faster bug-fix cycles with developers, organized and standardized the Figma file structure during the migration from Sketch, and contributed to the marketing site by designing and implementing pages in Framer.
Web Designer Intern • Sep 2020 - Dec 2020
I crafted pixel-perfect high-fi mockups to create an accessible platform aimed at increasing voter turnout in local elections. Teaming up with a trio of developers, I ensured seamless design handoff and brought to life responsive, functional websites that make a difference.
Touching grass
INTERACTION DESIGN
USER RESEARCH
VISUAL DESIGN
WEB & APPS
DESIGN SYSTEM
UX DESIGN






A little bit about me



